With several other teams to work on, I randomly put together a chaos troll for no good reason. I huess that is why this is a hobby, and not a job. Well, this and the whole paying for stuff to work on and lack of profit made.
So. Trollish fun.
With several other teams to work on, I randomly put together a chaos troll for no good reason. I huess that is why this is a hobby, and not a job. Well, this and the whole paying for stuff to work on and lack of profit made.
So. Trollish fun.
This ogre is intended for the human team I did ages ago. He took his time, as my fovus switched to other projects, but I am quite pleased with him now.
He is rather minimally converted, but apparently a gladiator is almost a bb-player anyway. It is not THE nicest sculpt, particularly not the legs, and he rather lacks detail. He is a nice, slim type though, with a good mean face.
Not the most chaotic creature to lumber out of the Northern wastes, but a nasty and highly mobile troll.
I am pleased with him, or I will be, when I finish his legs, and quite happy to get that head of his onto a good body and the pitch.
He has no real, visible mutation, so perhaps Disturbing Presence?
Yes, I know, he'll be a pain to place prone...
Continuing the flippant cutting and gluing with more or less random bits, I am still trying to push boundaries so that all big guys do not seem so dreadfully similar...
1. Ogre. Bald Vinny Jones-type, bodybuilder.
2. Troll. Gangly fellow, orangutang arms and Muppet-face. Often looks sad for some reason. Are trolls depressed by nature?
3. Minotaur. Massive torso/shoulder. Face can be like basically any animal, but it must have horns. Tends to have hooves, not feet these days.
Well, so I am deconstructing these slightly and incorporating random mutations (that no sensible coach might pick), as I figure the gods are fickle and have a weird idea of the word 'gift'...
Without further ado, a bearded ogre with very long legs. WIP.
I do like cobbling together big guys from bits, sculpting the odd detail to cover up problem areas where things did not quite meet up as neatly as intended, creating unique focal points for a team...
Problem is that new teams often start off this way, sucking the creative energies out og current projects. This, however, is a guy I am working on when I need a break from painting, and I am enjoying both, so all is well.
He should fit in well on a Pact I am putting together.